I'm all written out. Want to stop for a while. Pause. Breathe. Have fun.
But first I've to deliver this script by the end of the week. Still have to hack, shape and prune it ruthlessly. If a scene doesn't multi-task - it's out.
The ending packs a real emotional punch. A real heartbreaker. Sob sob. When I script, I tend not to worry about the end - I travel hopefully. Some say that if you don't know the ending, when you start, then the script won't work. This time I did, so maybe they're right…
Laters
Showing posts with label endings. Show all posts
Showing posts with label endings. Show all posts
Thursday, June 05, 2008
Sunday, October 21, 2007
The End
Yee haa! The script is finished. I'm fairly pleased, (I think) though of course there's now a hefty edit awaiting and a few holes that need to be filled.
It has been the most difficult script I've ever written for various reasons. One story thing that emerged is - since the conflict is explored from the POV of the main character - the antagonist becomes (almost) like a figment of his imagination. Hmm. I hope that works. You see this is a story, based on real life events - and while I have free reign with my main character, there is less leniency with the antagonist (he could sue) - so with him I've had to stick more or less to court records and news stuff in the public domain.
Early next week I'll send it off to the producer and a couple of others for quick-turnaround feedback (ha!). Let's see. If there's not too many dramatic adjustments needed, hopefully I can put an application in the post soon.
Onwards.
It has been the most difficult script I've ever written for various reasons. One story thing that emerged is - since the conflict is explored from the POV of the main character - the antagonist becomes (almost) like a figment of his imagination. Hmm. I hope that works. You see this is a story, based on real life events - and while I have free reign with my main character, there is less leniency with the antagonist (he could sue) - so with him I've had to stick more or less to court records and news stuff in the public domain.
Early next week I'll send it off to the producer and a couple of others for quick-turnaround feedback (ha!). Let's see. If there's not too many dramatic adjustments needed, hopefully I can put an application in the post soon.
Onwards.
Thursday, September 27, 2007
beads & beats
Ok so now writing work is piling up on the sidelines while I crack on with the current script. Act one is in the bag. The 'layered time' stuff was rather like threading a multi-coloured beaded necklace, stringing in one colour and then another. Then I trimmed all the VO right back. So that's done.
I've beat sheeted the next two Acts which now should be fairly straight forward to write (ahem).
Looking ahead I can foresee a problem with the ending. I know some folk think you shouldn't bother starting a script without knowing the ending but I tend to be of the opposite opinion - better to travel hopefully than arrive - allow the story to find its conclusion. But maybe that's waffle.
The problem I have with this script is how to end a story based on 'real' events. I think I may have to insert a hefty dose of fiction to tie it all up. Hmmm.
Laters.
I've beat sheeted the next two Acts which now should be fairly straight forward to write (ahem).
Looking ahead I can foresee a problem with the ending. I know some folk think you shouldn't bother starting a script without knowing the ending but I tend to be of the opposite opinion - better to travel hopefully than arrive - allow the story to find its conclusion. But maybe that's waffle.
The problem I have with this script is how to end a story based on 'real' events. I think I may have to insert a hefty dose of fiction to tie it all up. Hmmm.
Laters.
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